The Nightmare is a first person horror platformer made in a period of 3 months using Unreal Engine 3 by a team of 20 students. I was responsible for the initial concept and the creative direction of the project as a whole. I had an additional role as a level designer.
- Kismet scripting for gameplay events
- Matinee camera control for cutscenes
- Materials with Dynamic lighting using Unreal Light Functions
- Boss fights
- Sound cues and dialogue
- Character Animation (also through Matinee and Kismet)
- Camera effects
- Asset integration
- World design
- Platforming puzzles
Link to the Facebook page.
All art seen above made by Sven Lobnig and Dion Janischka